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Kiste
noiz2sa
Commits
a43c8080
Commit
a43c8080
authored
Dec 13, 2017
by
Kiste
Browse files
Fix compiler warnings
parent
9689f9a1
Changes
6
Hide whitespace changes
Inline
Side-by-side
src/barragemanager.cc
View file @
a43c8080
...
...
@@ -157,7 +157,7 @@ static int quickAppType;
* Make the barrage pattern of this scene.
*/
void
setBarrages
(
float
level
,
int
bm
,
int
midMode
)
{
int
bpn
=
0
,
bn
,
i
;
int
bpn
=
0
,
bn
;
int
barrageMax
,
addFrqLoop
=
0
;
barrageNum
=
0
;
...
...
src/foe.cc
View file @
a43c8080
...
...
@@ -57,7 +57,7 @@ void removeFoe(Foe *fe) {
}
void
initFoes
()
{
int
i
,
j
;
int
i
;
for
(
i
=
0
;
i
<
FOE_MAX
;
i
++
)
{
removeFoeForced
(
&
(
foe
[
i
]));
}
...
...
@@ -68,7 +68,7 @@ void initFoes() {
}
void
closeFoes
()
{
int
i
,
j
;
int
i
;
for
(
i
=
0
;
i
<
FOE_MAX
;
i
++
)
{
if
(
foe
[
i
].
cmd
)
delete
foe
[
i
].
cmd
;
}
...
...
@@ -88,7 +88,6 @@ static Foe* getNextFoe() {
Foe
*
addFoe
(
int
x
,
int
y
,
double
rank
,
int
d
,
int
spd
,
int
type
,
int
shield
,
BulletMLParser
*
parser
)
{
int
i
;
Foe
*
fe
=
getNextFoe
();
if
(
!
fe
)
return
NULL
;
...
...
@@ -332,7 +331,7 @@ static int foeColor[][2] = {
void
drawFoes
()
{
int
i
,
j
;
Foe
*
fe
;
int
x
,
y
,
px
,
py
;
int
x
,
y
;
int
sz
,
cl1
,
cl2
;
int
d
,
md
,
di
;
for
(
i
=
0
;
i
<
FOE_MAX
;
i
++
)
{
...
...
src/frag.c
View file @
a43c8080
...
...
@@ -92,7 +92,6 @@ void addEnemyFrag(Vector *p, int mx, int my, int type) {
void
addShipFrag
(
Vector
*
p
)
{
Vector
pos
,
vel
;
int
cmx
,
cmy
;
int
i
;
pos
.
x
=
(
p
->
x
/
SCAN_WIDTH
*
LAYER_WIDTH
)
>>
8
;
pos
.
y
=
(
p
->
y
/
SCAN_HEIGHT
*
LAYER_HEIGHT
)
>>
8
;
...
...
@@ -137,7 +136,7 @@ static int fragColor[3][2][2] = {
};
void
drawFrags
()
{
int
x
,
y
,
c
;
int
c
;
int
i
;
Frag
*
fr
;
for
(
i
=
0
;
i
<
FRAG_MAX
;
i
++
)
{
...
...
src/noiz2sa.c
View file @
a43c8080
...
...
@@ -263,7 +263,6 @@ int main(int argc, char *argv[]) {
int
done
=
0
;
long
prvTickCount
=
0
;
int
i
;
int
btn
;
SDL_Event
event
;
long
nowTick
;
int
frame
;
...
...
src/screen.c
View file @
a43c8080
...
...
@@ -316,7 +316,7 @@ void drawThickLine(int x1, int y1, int x2, int y2,
LayerBit
color1
,
LayerBit
color2
,
int
width
)
{
int
lx
,
ly
,
ax
,
ay
,
x
,
y
,
ptr
,
i
,
j
;
int
xMax
,
yMax
;
int
width1
,
width2
;
int
width1
;
lx
=
abs
(
x2
-
x1
);
ly
=
abs
(
y2
-
y1
);
...
...
@@ -409,8 +409,7 @@ void drawThickLine(int x1, int y1, int x2, int y2,
void
drawBox
(
int
x
,
int
y
,
int
width
,
int
height
,
LayerBit
color1
,
LayerBit
color2
,
LayerBit
*
buf
)
{
int
i
,
j
;
LayerBit
cl
;
int
i
;
int
ptr
;
x
-=
width
>>
1
;
y
-=
height
>>
1
;
...
...
@@ -445,8 +444,7 @@ void drawBox(int x, int y, int width, int height,
void
drawBoxPanel
(
int
x
,
int
y
,
int
width
,
int
height
,
LayerBit
color1
,
LayerBit
color2
,
LayerBit
*
buf
)
{
int
i
,
j
;
LayerBit
cl
;
int
i
;
int
ptr
;
x
-=
width
>>
1
;
y
-=
height
>>
1
;
...
...
src/soundmanager.c
View file @
a43c8080
...
...
@@ -87,7 +87,6 @@ void initSound() {
Uint16
audio_format
;
int
audio_channels
;
int
audio_buffers
;
int
interactive
=
0
;
if
(
SDL_InitSubSystem
(
SDL_INIT_AUDIO
)
<
0
)
{
fprintf
(
stderr
,
"Unable to initialize SDL_AUDIO: %s
\n
"
,
SDL_GetError
());
...
...
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