- 08 Mar, 2020 3 commits
-
-
Sven Greiner authored
This also refactors the fixed level table which is now a list of indexes in the normal ramping table. This saves some memory because we have less computations later. Also ramping_up is now just signed ramp_direction. We also consistently ramp into the direction of the initial brightness (more or less, you'll see).
-
Sven Greiner authored
This allows changing the ramp value in short intervals.
-
Sven Greiner authored
This makes everything a bit more consistent.
-
- 07 Mar, 2020 1 commit
-
-
Sven Greiner authored
It doesn't make lot of sense as it is not much lower than the normal low, but requires 14 bytes of flash. It also conflicted with the strobe mode. A similar mode can be achieved by setting "start on low".
-
- 15 Jul, 2019 1 commit
-
-
Sven Greiner authored
-
- 07 Jul, 2019 2 commits
-
-
Sven Greiner authored
-
Sven Greiner authored
-
- 10 Jan, 2019 1 commit
-
-
Sven Greiner authored
-
- 23 Dec, 2018 2 commits
-
-
Sven Greiner authored
-
Sven Greiner authored
-